AI Insights · Timothy · January 2025
Top 5 io Games on Android in Ecuador: Q4 2024 Performance
Explore the performance trends of the top 5 io games on Android in Ecuador during Q4 2024, based on Sensor Tower data.
In the fourth quarter of 2024, io games on Android in Ecuador demonstrated varied performance trends. Using data from Sensor Tower, we can explore how these popular games fared in terms of downloads, revenue, and active users.
Snake.io - Fun Snake .io Games saw fluctuating download numbers, starting at 23.3K in early October and dipping to around 13.3K by mid-December, before a slight recovery to 17.4K by the end of the year. The game maintained a steady revenue with notable peaks, reaching $49 in early December. Active users started at 77K, peaking at 121K in late October, but declined to around 60.9K by the end of December.
Snake Clash! experienced a more consistent trend in active users, rising from 68.9K to 86.4K by year-end. Downloads varied, with an initial 9.8K and a peak in late December at 11K. Revenue showed a gradual increase, hitting $28 in mid-December.
Paper.io 2 had a steady decline in downloads from 9K to a low of 3.6K in December, with a minor rebound to 4.9K by the end of the month. Active user numbers fluctuated, peaking at 42.5K in early November before declining to 37K. Revenue saw a spike of $33 in late October.
Worms Zone .io - Hungry Snake showed a significant increase in downloads, starting at 3K and rising to 8.8K by the end of December. Active users followed a similar upward trend, reaching 32.1K. Revenue was limited, with notable earnings of $144 at the beginning of the quarter.
Finally, Mosquito.io had consistent download numbers, averaging around 5K weekly. Active users were reported at 70.5K at the end of December, with minimal revenue recorded.
These insights, provided by Sensor Tower, highlight the dynamic nature of the io gaming market in Ecuador. For further detailed analytics, visit Sensor Tower's platform.